Archive for Augmented Reality
You are browsing the archives of Augmented Reality.
You are browsing the archives of Augmented Reality.
Augmented-Reality Floor Tiling – [technologyreview.com] Researchers at McGill University in Montreal, Canada have developed floor tiles that can simulate the look, sound and feel of snow, grass or pebbles underfoot. Such a tool could perhaps be used for augmented reality applications, tele-presence, training, rehabilitation or even as virtual foot controllers. The modular “haptic” floor tiling [...]
By using a mathematical algorithm that “unfolds” the cortex and maps brainwave signals, a fairly simple sensor headset can translate the signals into computer commands that can control physical objects. Tan Le: A headset that reads your brainwaves – [ted.com] So the device that you see is a 14-channel, high-fidelity EEG acquisition system. It doesn’t [...]
The luminous room concept involves using the entire environment surrounding the user as an interface for interaction, both input and display. John Underkoffler points to the future of UI – [youtube.com] Minority Report science adviser and inventor John Underkoffler demos g-speak — the real-life version of the film’s eye-popping, tai chi-meets-cyberspace computer interface. Is this [...]
The Visual Information SOuRce (VISOR) device evolved from several sources including eye-glasses, contact lenses and various types of heads-up displays. Augmented reality technology added information to all of these interfaces as well as other devices. Advances in 3-D techniques enhanced heads-up displays to create full stereoscopic presentations. As nanotechnology became routinely embedded in most common [...]
The Personal Robotics Group at MIT is working on prototype of a telepresence robot that adds non-verbal social gestures to it’s communication ability. It can simulate hand gestures and head movement (such as nodding for “yes” or turning the head back and forth for “no”) that enhance the sense of interpersonal connection. MeBot – [mit.edu] [...]
Augmented reality displays can be delivered in as many different ways as data can be displayed. Displays that are projected onto a surface, or “heads-up” style displays on see through screens or glasses or contact lenses, and even display information that is projected onto the retina of the eyeball are all possible. Future of the [...]
Ambient Intelligence describes a situation where many interconnected electronic devices that surround an individual can respond to their needs with personalized information and may even be able to make deductions about the current state of the person and adapt in real time. It can also imply some collective analysis and response by the devices creating [...]
Neurosecurity is a new nexus where neural engineering and computer security meet. Medical devices now often include neural implants that contain computing circuits and can be hacked. Augmented reality and augmented cognition devices could also offer interesting new attack vectors for hackers intent on controlling behavior or redirecting purpose. The Next Hacking Frontier: Your Brain? [...]
Telepresence started out pretty much as video conferencing, but has already expanded far beyond that and is now beginning to use robots as surrogates for telepresence operations. The combination of robotic movement and sensors with ever advancing telecom ability holds great promise for tele-commuting jobs and remote operations and interactions in many forms. As robotic [...]
Pico projectors are small devices that can project images on nearby surface, replacing the conventional idea of a monitor. They are likely to start being built into many small mobil electronic objects and will make information more available regardless of the environment. Analyst predicts rapid growth for pico projectors – [eetimes.com] The capability of picoprojectors [...]