Skin Suit Requirements
A Skin Suit concept was previously described here as a combination of a super-skin layer of clothing, a space suit, and an exoskeleton. In order to bring this closer to a functional reality, we need to define requirements. We can start by defining the layers that are involved:
- Skin components – a layer of protective clothing worn next to the skin, provides basic protection
- Suit components – modular parts that are added to the skin to add more protection: visor, helmet, gloves, boots, an outer layer that goes on top of the inner skin
- Exoskeleton components – a framework that integrates with skin and suit parts to add strength and other abilities
REQUIREMENTS
- Impact protection – grade 1 = sharp edge resistance, grade 2 = high speed impact resistance, grade 3 = high energy resistance
- Low pressure protection
- Radiation protection – low, medium, high levels
- Oxygen supply – containment, scrubbing, fresh supply
- Water recyling – containment, filter and recycle, fresh production
- Self repair ability
- Power supply built in – operations, propulsion
- Roll-out/up deployment with auto-seam connections
- Force multiplier (exoskeleton)
- Stealth capabilities – metamaterials, camouflage, invisible
- Comm/Comp/Nav systems integration
- Modular integration of all layers of components – skin to suit, suit to exoskeleton, exoskeleton to cradle/couch or other machines
SEE ALSO:
Skin Suit
New Skin
Drexler Spacesuit
Skintronics
TF Skin
Cradle