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Category: Augmented Reality

Augmented Reality

Third Person Driver Camera System

Using cameras to augment driver vision has eliminated blind spots. This new version uses a selectable view angle to create a third person viewpoint similar to that used in video games. This technology is likely to expand beyond cars and driving to include many aspects of our daily lives. As video I/O points continue to […]

Flexible Electronic Membranes In Surgical Gloves

Building electronic components into flexible skin-like membranes allows an array of medical sensors to be embedded into surgical gloves. Enhancing a surgeons sense of feel with important medical indicators will increase the level of knowledge and also improve precision. Collection of temperature and pressure, as well as abilities to perform ablation and deliver ultra-sound direct […]

Wearing Our Electronics

We are beginning to wear our electronics on our bodies and in our clothing and eventually in our bodies. It all started with hearing aids and glasses. Early hearing aids were simple cones and other sound collecting devices. Modern hearing aids are digital electronics and can filter and augment the sound they relay inside the […]

Leap Motion Gesture Control

Leap Motion is a small and cheap gesture control interface that plugs into a USB port and allows you to use hand and finger movements to manipulate objects on a computing device. Anticipated release price is $70 and release date around the end of 2012. A look inside Leap Motion, the 3D gesture control that’s […]

Gesture Sensing Uses Sound

Doppler shifts in ultrasonic sound waves can be used to detect gestures. Soundwave uses this technology to turn conventional speakers and microphones on computers into gesture control interfaces. Gesture Control System Uses Sound Alone – [technologyreview.com] While other motion-sensing technologies such as Microsoft’s own Kinect device use cameras to sense and interpret movement and gestures, […]

Touche Object Sensing

Touche is a touch interaction technology that uses capacitive sensing in a new way to create a variety of interactive experiences with everyday objects. Using a frequency scanning technique allows it to detect complex touch configurations and create profiles of many contact and gesture forms. These profiles allow many forms of interaction with devices and […]

Visual Assistant Ring

Point this ring at an object and tell it what you need to know about the object. Tell the ring you need to know distance or color or currency or information from a tag. The ring takes a picture of the object and sends it to a smartphone where the image is analyzed and results […]

Haptic Clothing

Haptic technology is a way of providing tactile sensory input or feedback to enhance an experience. It is often integrated with virtual environments or augmented reality technologies. A simple form is the way game controllers vibrate to create a sensation connected with an event in the game. Haptics are being integrated into many areas besides […]

Active Living Spaces

Over the years, our computing interfaces have become more and more interactive. From simple command lines, to graphical interfaces, to “active” graphical interfaces; they have continually become more interactive, more dynamic, more alive. Our living spaces will soon be following the same trend, becoming both more interactive and reconfigurable. World Builder – [youtube.com] This amazing […]

Playspace Environment

When pico projectors are integrated with Kinect-like interfaces, we’ll have a fully embedded “Minority Report” interface, where every surface is a monitor and we interact with our surrounding environment with our entire body, instead of just our fingers. When the playroom is the computer – [physorg.com] The prototype of the Playtime Computing system consists mainly […]