SciFi

TF Skin

Tactile Feedback (TF) skin is more commonly known as “touchy-feely” skin. As nanotechnology based artificial skins became more sophisticated and thinner, two way tactile communications has become a basic feature. When nano responsive skins were first being developed, most of the early functions involved basic hygiene; specifically the breathing and moisture control needed for long [...]

Cradle

The cradle is a modular “body support” system that is a hybrid of ideas found in the designs of an acceleration couch, exoskeleton frameworks, and nanotechnology spacesuits. Acceleration couch – a couch designed to absorb acceleration forces and protect the human reclining in the couch. The most advanced forms use liquid gel nano-foams that can [...]

Mote Net Computing

Mote Net Computing (MNC) was developed out of swarm technology. As self organizing swarm-nets of motes became more available, they started being used for background computational purposes. Each mote generally has a low level of computational power, but because there are so many of them, as the net becomes large, the power also scales well. [...]

Government in Space

Governments are organized for the purpose of common defense and the well being of the group. In a nomadic tribe, there is little to defend in the way of territory, structures or possessions, so the form of government is usually minimal and often casual. The tribe can simply pick up and move on to escape [...]

Commerce in Space

Commerce in space will be driven by the demands of exchange and the economic factors involved. Raw Materials: Air and water are likely to be in high demand and even if they become somewhat abundant, will always remain treasured for their inherent importance. Food will be mostly manufactured locally, assuming you have the raw materials [...]

SW Without HW

It has been said that “without hardware, software is nothing, but without software, hardware is something.” And you can even make an argument that some level of logic can be built into hardware simply because it must have some kind of ordered structure on many levels: time and space, atomic, molecular, chemical, even simple shape. [...]

Wireless Energy Transfer

We know that it is possible to transmit and receive energy via electromagnetic radiation with no wires. The problem is refining the technique to make it safe and make it work beyond short distances. It should be possible with current technology to make charging points in a working (or living) environment that allow short range [...]

Golden Data

Voyager1 is currently the most distant human made object from the Earth, somewhere beyond 10 billion miles from the Sun. When we launched Voyager1 in 1977, a “golden record” was included with it, in the hopes that it would be able to communicate something about life on Earth to any intelligent beings that found it. [...]

Economics in Space

Before attempting to predict how commerce will occur in space or how government will be designed to regulate it, it is important to understand how the basic economic factors will be changed. Comparison of Economic Elements On Earth ELEMENT In Space free AIR expensive cheap WATER expensive moderate FOOD moderate expensive ENERGY cheap expensive TERRITORY [...]

Utility Fog

Utility fog is a concept developed by Dr. John Storrs Hall that describes nanoparticles that are polymorphic. The microscopic particles, known as “foglets”, would have the ability to float suspended in the air as a fog, or connect to other particles to form solid objects. The foglet particles would need some form of ability to [...]